Graphic Design in the Postmodern Era
This essay was based on lectures presented at FUSE 98, San Francisco, May 28, and The AIGA National Student Design Conference, CalArts, June 14, 1998.
Defining Modernism
Any discussion of postmodernism must be preceded by at least a provisional definition of modernism. First there is modernism with a capital “M,” which designates a style and ideology and that is not restricted to a specific historical moment or geographical location. Modernist designers from the Bauhaus in Germany, the De Style in Holland, and Constructivism in Russia, share essentially the same Modernist ideology as designers like Paul Rand, Massimo Vignelli, and Eric Spiekermann. Its primary tenet is that the articulation of form should always be derived from the programmatic dictates of the object being designed. In short, form follows function.
Modernism was for the most part formed in art schools, where the pedagogical strategies were developed that continue to this day in design schools. It is a formalist, rationalist, visual language that can be applied to a wide range of circumstances. All kinds of claims can and have been made in an effort to keep Modernism eternally relevant and new.
Then there is the modern, with a small “m.” It is often confused with Modernism with a big M, but
With all the confusion in these early days of formulating theoretical paradigms, it is understandable why some designers have given up trying to connect their practice to contemporary theory. By the time postmodernism came along, many designers were quite happy to dismiss it as a trendy fad or irrelevant rambling, and be done with it. That is exactly why I think it is important to examine some of the connections between the postmodern condition and graphic design.
The Postmodern Condition
Although there has always been some confusion about what postmodernism is, the most obvious feature is that
Postmodernism didn’t have much impact on graphic design until the middle of the 1980s. Initially, many designers thought it was just undisciplined self-indulgence. A hodgepodge of styles, with no unifying ideals or formal vocabularies, dreamed up by students in the new graduate programs. But in fact it was a new way of thinking about design, one that instigated a new way of designing. Designers began to realize that as mediators of culture, they could no longer hide behind the “problems” they were “solving.”
Or you could say they were acknowledging their unique position in the culture, one that could have any number of political or ideological agendas.
The Ephemeral Nature of Graphic Design
Graphic designers love new things, and new things love graphic designers - like fire loves wood. Graphic designers loved the new international corporate culture. But it was the advertising industry that ultimately won the partnership with multi-national corporations. Then graphic designers loved the new desktop publishing. But it took away a lot of our low end projects, gave us the additional responsibility of typesetting and pre-press, shortened our deadlines, and ultimately reduced our fees. Now graphic designers love the new Internet. But maybe this time we should stop and ask: “Does the Internet love graphic design?”
Perhaps the Internet will simply co-opt graphic design, incorporating it into its operating system.
New media is a practical embodiment of the theoretical paradigm established by poststructuralism. It was an idea about language, communication and meaning before it was ever a technology. But now it seems that the technology has eclipsed its raison d’etreand it exists outside of any theoretical critique. The often quoted clich is that the new media requires new rules and the old assumptions do not apply, even though somehow the old consumers do. Curiously, the new media has not yet developed a new theoretical paradigm, or even a new lexicon, to comprehend this ideological shift. Ironically, the new buzzword is a familiar old standby from grammar school art classes - it’s all a matter of “intuition.”
Although intuition is a satisfactory explanation for a five-year-old’s crayon abstractions, it’s a bit weak for describing the computer-graphic-multinational-imperialism that is reshaping our global culture. Intuition is a generic term for a perceptive insight that is arrived at without using a rational process. It is a way of saying “educated guess” without defining the education of the “guesser.” That one’s source of inspiration could be unknowable, or at least indescribable, after the death of the author, and at the end of history, is understandable in these postmodern times. But the unwillingness of graphic designers to recognize their indebtedness to history, education, and their peers is not. At this juncture in its history, graphic design practice needs a more rigorous and responsible discourse. Maybe we should leave “instincts” and “intuition” to our furry friends; then we could reinstate history, education and current practice as our center for critical reflection, discourse, and inspiration.
For example, all designers have been, and continue to be taught, the history of type design in terms of the five families of type: Oldstyle, Transitional, Modern, Egyptian, and Contemporary. This nineteenth century terminology devised by type founders is completely out of sync with period classifications used in the humanities. As such, it disconnects type design from our general cultural history. Given this type of foundation, it should come as no surprise that contemporary design discourse is also out of sync with that of architecture, literature, and art.
The only way to navigate in it is to go faster or slower than the stream. To go faster you must be at the forefront of technology and fashion, both of which are changing at an unprecedented rate. To go slower you need an understanding of context through history and theory. Graphic designers are predisposed to going faster or slower according to their experience and inclination, but mostly they are getting swept along in the currents of pop mediocrity.
How we communicate says a lot about who we are. Looking at much of today’s graphic design one would have to conclude that graphic designers are twelve-year-olds with an attention deficit disorder. Designers today are representing our present era as if they were using a kaleidoscope to do it. Or more precisely, a constantly mutating digital collage machine, filled with a bunch of old “sampled” parts from the past, and decorated with special effects. Ultimately what we are left with is a feeling of aggravated and ironic nostalgia. This electronic Deja-vu-doo is getting old, again.
Maybe now it is time to dive below all the hype and sound bites of the advertising industries media stream, where graphic designers can have the autonomy to set their own course, even if it means swimming against the current now and then.
It is an unwieldy and troublesome paradigm. However, I still think it is preferable to the reassuring limitations of Modernism.
Unfortunately most graphic designers are currently not up to the challenge. A few postmodern ideas like deconstruction, multiculturalism, complexity, pastiche, and critical theory could be useful to graphic designers if they could get beyond thinking about their work in terms of formal categories, technology, and media.
In the postmodern era, as information architects, media directors, design consultants, editor/authors, and design entrepreneurs, we have been chasing after the new and the next to sustain excitement and assert our growing relevance in the world. But inevitably the cutting edge will get dull, and the next wave will be like all the previous waves, and even the new media will become the old media. Then the only thing left will be the graphic design, and what and why we think about it.
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